I stopped smoking crack for SWTOR

OMG!
Been a long, long time since i got a game and stopped eating, stopped sleeping, stopped talking to the rest of my family.. But that’s exactly what happend when I got into the pre-release of SWTOR a week ago.

3 days after i activated my pre-release i signed up for 3 months, bought the digital deluxe edition and found myself infront of the mirrior with a full beard contemplating various reasons to call in sick for work..

I have always had a soft spot for sci-fi, and especially sci-fi mmo’s. Maybe im still hunting for that first virgin experience i had way back when i started out with mmo’s or maybe it’s just my generation growing up with Star Trek, Space: 1999, William Gibson’s Neuromancer or movies like Totall Recall. I stopped long ago trying to understand why. Fact is you have to reach a pretty high standard to impress me with a sci-fi mmo. SWTOR did.

The feeling and scenery is probably the most important. Sony missed the spot with Star Wars Galaxies, they made a mmo like any other and knew the money would come just because they had the franchise. Big mistake. Bioware, beeing the leeding experts on rpg, made a rpg built for online play with the goal to be extremley true to the lore. This is what makes and breaks a game like this.

The locations are spot on, when you enter Coruscant for the first time it’s jaw dropping.. The sounds, the constant streams of shuttles, ships and speeders comming and going are just amazing. The music increasing when you encounter a rouge droid, the sound of your blaster, rockets or lightsaber – it’s all just so Star Wars.

The constant battle between light and dark, the decisions you make and how they effect your characters alignment but in the same time it’s relations with your companion (or the whole crew of you ship). It’s just not that easy beeing just evil or just good – it’s like real life, sometimes you just do bad things even though you’re a good guy.. Nothing is black or white.

All this are intruduced in portions,missions, instances, companions, crafting, your own ship, mount etc. Very clever
Or as my friend “Southwest” said “OMG it’s like having my own dollhouse with dolls to play with”

Star Wars fan or not – if you like mmo’s this is a must have game. Play a character to 25 and then make up your mind. I bet you’re still there at lvl 50.

 

The game where I lost my virginity..

My real passion for online gaming started way back when a rumor circulated on the Internet about a game in development, a game that could hold thousands of players simultaneously in a persistent 3D world, this world would have shops, clothing, PvP action. As a newly arrived colonist you would have to make a choice between the corporate Omni-Tek and the rebellious Clan. With nothing but the clothes on your body you would have to choose sides and work your way through society, being able to level to the amazing(!) level 100 and manipulate  every skill you learned as you explored the waste lands of Rubi-Ka.. Yes, I’m talking about Anarchy Online – the game where I lost my virginity.

For years, I read everything I could about this game, following its progress and waiting for the release. So finally it got released in the summer of 2001, the first game in the genre to include a science-fiction setting, dynamic quests, free trials, and in-game advertising.

“woot!”, “AFK” and “leet!”
I can still remember that feeling when I logged on for the first time in the “backyard” where you spent your first five levels.. I had absolutely no clue what I was doing, and the manual was pretty basic. The GUI was non-existent, and most of the things was done via the command line. But I loaded up my guns and went out hunting. After a couple of minutes I realized that I was actually fighting side by side by real people from around the world, my heartbeat raised and suddenly my little computer room felt connected to the whole world for real.. People was chatting, screaming “woot!”, “AFK” and “leet!”, teaming and hunting. It was a totally amazing feeling, we all felt like pioneers for real, exploring a new world (which in fact was what we were doing).

I phoned my brother and got him in the game
I was totally blown away, and I played 24/7 for the first couple of weeks. I phoned my brother and got him in the game, he was hooked just like me in minutes after logging in. I spent  about 4-5 years in AO, raiding at the highest level, got every item there was, bought every expansion and did the same thing over again, in the end I even was the leader of one of the largest raiding guilds in the game. It was crazy, and many of the friends I made in the game will be my friends for life.

My addiction almost cost me my marriage
Finally it had to end, my addiction almost cost me my marriage, I was totally burnt out with several characters with the best gear possible, raiding the highest content on a regular basis.

I have no regrets for the time I spent in Rubi-Ka, I would do it all over again in a heartbeat. Since then the sci-fi genre has a special place in my heart when it comes to mmo’s, and the lack of good sci-fi mmo’s has made me frustrated over the years, and more so lately..

Just for fun i tried to round up as many mmo’s as possible, both the active ones and the ones in development to be released later. Just to get an overall picture of what genres being developed.

Well fuck me sideways.. wtf is up with all this fantasy shit?
Well anyways, from the 60’ish sci-fi mmo games there’s actually only one that get my hopes up for a “new Anarchy Online”, a game called Earthrise.
And besides the franchise titles like Stargate, Star Wars etc. the rest actually looks like poo..

So check out Earthrise http://www.play-earthrise.com/ due to be released later in 2010 (I would prepare for 2011 actually, with a open beta in 2010)